Friday, 15 February 2013

nr. 989 - Total False Tapa

Friday's puzzle is a Total False Tapa. You can see in the Tapa Variations List that this was my idea. But I can't say that this is my invention. Because I've never created any puzzle and I didn't tested the rules until now.  The only exception was the sample puzzle which I sent to Serkan, but it has more solutions...

Nevertheless this puzzle seems elegant,  the creating was a challenge. But the solving method isn't really nice. In general, I think it is better to create a puzzle which isn't symmetric and isn't nice but the solving is fun, not just the creating.

Rules for Tapa

Rules for Total False Tapa

Follow Classic Tapa rules. Additionally all clues are wrong. Both the given digits as the amount of given digits is wrong. Correct clues can't contain zeros.








nr. 990 - Easy as Tapa

Unfortunately, I arrived at home really late yesterday. So I publish 2 Tapas today.


Let's see the first one. The rules of this puzzle isn't exactly same with the puzzle with same name. For instance here and here. But somewhere I saw this version, but I don't know right now where*, so I couldn't find the correct name.

Rules for Tapa

Rules for Easy as Tapa
The numbers outside the grid indicate the clue cell first seen from the corresponding directions, and the clues have to be in the first not painted cell.



*Edit: I got a letter from Prasanna Seshadri, this Tapa variation is his idea, and I solved his puzzle when I tested his puzzles for 24HPC.

Wednesday, 13 February 2013

nr. 991 - Tapa Odd-Even

Today I publish a harder puzzle.

Rules for Tapa

Each outlined cell represents Tapa clues to be filled in. Cells that contain more than one digit are divided into that many regions. Grey regions should contain even digits (nonzero) and white regions should contain odd digits.




Tuesday, 12 February 2013

nr. 992 - Hexa Tapa

Today I publish a Hexa Tapa. It is a simple variation, but there will be some more difficult Tapa, as well.

Rules for Tapa

Rules for Hexa Tapa:
Follow Tapa rules. Additionally painted cells cannot form three hexagons meeting in a point.
There are no wall segments on cells containing numbers.


Monday, 11 February 2013

nr. 993 - Tapa filler

Monday's puzzle is a Tapa filler.

I really like this variation, but I've never created it before.

Rules for Tapa

Rules for Tapa filler
Create a continuous wall of digits; at most one digit per cell. Filled-in cells cannot form a 2×2 square. Number/s in a cell indicate/s all digits on its neighbouring cells; each digit appearing as many times as itself. In the case of identical-digit groups around a clue cell, groups cannot be edge-to-edge neighbours (e.g., the 2-2 clue on the example).





 

Sunday, 10 February 2013

nr. 994 - Tapa

Tapa week

The Tapa Variation Contest has been postponed. I'm a bit disappointed. Maybe I'm not alone. So I will publish some Tapa variations next week. And now here is a standard Tapa puzzle.



Rules: Tapa

Paint some cells black to create a continuous wall. Number/s in a cell indicate the length of black cell blocks on its neighbouring cells. If there is more than one number in a cell, there must be at least one white cell between the black cell blocks. Painted cells cannot form a 2x2 square or larger. There are no wall segments on cells containing numbers.

Example